Machine empires offer a bit different gameplay and its all. They are clearly sub par to normal ones, so getting them in multiplayer is giving yourself a handicap. Synthetic uprising almost never happens. The only good stuff is events and new portraits. Even at this low price it is not worth it.
The introduction of machine empires has been a much-requested feature since the day Stellaris was first released. Paradox decided to take action, and the result is perhaps the most high-quality DLC for the game to date. You Will be Assimilated. Resistance is Futile.In the end, Synthetic Dawn adds a good amount of content onto the core Stellaris game for a reasonably small investment. It doesn’t do everything perfectly and could use some mid-campaign meat, but the machine races certainly set themselves apart from their organic counterparts in a grand slew of ways that are fun to interact with and play. As usual in Stellaris, it’s even more fun to craft your custom robotic empire whether you’re looking to make a swarm of interstellar terminators or friendly galactic janitors, each with their own perks, weaknesses, and values. Synthetic Dawn is a beautiful fit to the already lush cosmos of Stellaris and its content will provide plenty of hours of content well worth exploring for the most part.Very nice DLC, maybe even the best one for Stellaris. Playing a machine civilization is very interesting and gives new experience to the game. The have interesting backgrounds and mechanics /especially making cyborgs from other races/.
Machine empires offer a bit different gameplay and its all. They are clearly sub par to normal ones,