Good as it is, Sheep Dog 'n Wolf is not without it's failings. Main of these failings is unbearably high (by today's standards, at least) difficulty. The puzzles range from 'pretty hard' to 'keyboard-eatingly hard', with some i've resorted to trial and error. What really stands out here is when you boss-fight Gossamer. I couldn't complete the game for six or seven years because of that prick, untill someone finally told me how to beat him (first you have to run around him in circles to make him dizzy, and then, while he's out, go activate lights). So in short, difficulty is outrageous by modern standards of fluffy and helpful games guiding you step-by-step. On the other hands, beating these incredibly hard challenges really adds to enjoyment when you finally manage to triumph.
Good as it is, Sheep Dog ‘n Wolf is not without it’s failings. Main of these failings is unbearably