I can't help but admire the crew members of the Spirit of Fire. For almost three decades they've been in a starship locked in cryosleep (in some uncomfy looking chambers, no less), yet when the ship's dying AI finally sends out a wake-up call, they pop out into action, hardhats already donned. By the time the ship's scruffy Captain Cutter starts making inspiring speeches to an awestruck scientist in the map room, I still would have been rubbing my eyes and debating whether to shower or eat first.
With Halo Wars 2, co-developers 343 Industries and Creative Assembly seem to hope the relatively dormant real-time strategy genre will make a similar leap back into action. Much like Cutter in his crisp uniform, it looks the part (if sometimes a little worn), jumping deftly from vibrant maps to cutscenes that must leave Blizzard wondering if they need to step up their game.
Release Date: N/A
Genre: Action, Sci-fi, Shooter