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Friday, May 7, 2021

Description

Gothic is one of the greatest games I've ever played. Of course, many years have passed since it was out. But it has something that makes me come back to it once in a while. The storyline is really great. The flaw is that it's linear, but still, it doesn't take much fun away from playing the game. Besides, we still have plenty of choices to do. The most important choice is, which of threeGothic is one of the greatest games I've ever played. Of course, many years have passed since it was out. But it has something that makes me come back to it once in a while. The storyline is really great. The flaw is that it's linear, but still, it doesn't take much fun away from playing the game. Besides, we still have plenty of choices to do. The most important choice is, which of three camps are we going to join. Each of them has a different 'life style'. The whole world in game is really nicely done, and even though it is whole open ever since we start to play, various enemies are placed around it so smartly that we won't be able to wander away too far without first making our character stronger. We don't create a character, we start as a weakling who doesn't know much about fighting, magic, or anything that could potentially be useful to him in a prison colony in which the game takes place in. But as we level up, we get learning points, and we develop our character as we want to. What I think is a good solution, is that we are only able to improve our stats by spending these learning points at various teachers (NPCs). Besides normal statistics like strength, dexterity, mana, one-handed weapons, double-handed weapons, bows, crossbows, we also can learn few unique abilities, like skinning animals, stealth, lock picking, and so on. We are only able to use spells later in the game, if we decide to be a mage, but for these we need magic runes which we buy. There are plenty of spells in the game. Variety of NPCs is amazing. We will meet friendly ones during the game, as well as ones that will become our foes. Overall, when you go through places in which there are people around, you will literally feel the in game world living it's own life. You will see NPCs talking to each other, eating, fixing their huts, practicing fighting, collecting rice, and doing many other activities, which just make the in game world seem really.. fluent. The graphics are old. It's an old game after all. But I still think that they are kinda nice in their own way. As I mentioned before, the world of the game is really great. It's neither too big nor too small, and it's fun to explore it, even the places that we don't need to visit. Controls are really simple. We only need to use arrow keys, ctrl, alt, spacebar, numbers from 1-9. We can use the mouse if we wish but I always found it more comfortable to use only keyboard. Fighting is quite enjoyable, especially later down when we increase our fighting skills. I don't have much to say about soundtrack, it seems simple but is really well made. What can throw one off, is that the game is a little bugged.. But there are patches that fix most bugs, and with newest community patch one can play the game without any problems. Another real problem is.. that even if they game is a bit difficult at the beginning, if we do good job on developing our character, all of the chapters later down will be ridiculously easy to play through. Or maybe it only seems so for me, since I've beaten the game plenty of times and I can more or less say I'm an experienced Gothic player. What also can tick someone off is that there are no new side quests later down in the game. Sure, we have plenty of these in the first chapter. But if we do them all, no new side quests come later down, only main quests. Despite it's old date of release, I must say that this game is simply... epic. I personally like the graphics but if you don't, don't let them throw you off. Because besides it, the game is more detailed than most of any newer RPGs. If you are a fan of action RPGs and you never played Gothic, you must try it.

Developer: Piranha Bytes

Publisher: THQ Nordic

Release Date: 15 Mar, 2001

Genre: RPG, Open World, Action, Adventure

  • OS: Windows XP/2000/ME/98/Vista
  • Processor: Intel Pentium III 700 MHz
  • Memory: 256 MB Ram or higher
  • Graphics: 3D graphics card with 32 MB Ram
  • DirectX®: 8.1
  • Hard Drive: 4 GB
  • Sound: DirectX compatible