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Tuesday, Dec 5, 2023


This is an interesting twist on the old vertical scrolling shmup concept. The developer added a simplistic strategy game front end. Choose which planetary system to attack and then switch to the shmup mode. Defeating the level captures the system.

While the concept isn't the worst, the implementation is very lacking. The graphics are really primitive, halfway between retro pixel and 'I don't know how to art'. The shmup mode is ultra pillarboxed which makes it look terrible. Equally poor is the gameplay itself, the game is sluggish and slow moving and badly balanced. There's far better shootemups out there, I can't recommend this over almost any of the others.

Developer: Alien Octopus Studio

Publisher: Alien Octopus Studio

Release Date: 1 Aug, 2013

Genre: Casual, Strategy


  • OS: Windows XP
  • Processor: 1.0 GHz
  • Memory: 128 MB RAM
  • DirectX: Version 8.0
  • Storage: 100 MB available space
  • Sound Card: DirectX 8


  • OS: Windows 8
  • Processor: 1.0 GHz
  • Memory: 1 GB RAM
  • DirectX: Version 9.0c
  • Storage: 100 MB available space
  • Sound Card: DirectX 9+