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Saturday, Jan 28, 2023

Description

When I first saw the trailer for Battlefield 1 I was ecstatic. The game looked like it was going to be an immersive experience taking place in a setting that was very unfamiliar to gamers, World War 1. The story trailer depicted the horrors of combat during the war, and showed the main character visually shaken as they struggled to survive in the bloody conflict around them. The trailerWhen I first saw the trailer for Battlefield 1 I was ecstatic. The game looked like it was going to be an immersive experience taking place in a setting that was very unfamiliar to gamers, World War 1. The story trailer depicted the horrors of combat during the war, and showed the main character visually shaken as they struggled to survive in the bloody conflict around them. The trailer depicted a Battlefield game that would have a meaningful story. So I purchased it and downloaded it as soon as I could.
The first mission was an awesome experience. The player faced off against waves of German soldiers who continuously encroached further and further. When the player died, instead of respawning, the name of the player character and age at time of death was displayed on the screen. Then the player is transported to the body of another soldier on the front. This continues until an artillery bombardment completely annihilates the battlefield, killing the Germans and player character alike. I was ready for the next mission, this innovative way of dealing with the player death was definitely an interesting innovation. I started up the next mission and watched as soldiers charge forward ahead of me. I found myself in a slow moving tank taking on hundreds of infantry and a few dozen tanks. It was then that I realized that Battlefield 1 was nothing special.
Battlefield 1 continued the same infuriating trope that has plagued first person military shooters for a long time. It made the player character an almost indestructible badass, who can take out an entire fortress of enemies on their own. Instead of focusing on immersion and making the player character killable like everyone else, as in the first mission, the developers chose to focus on the player and the player alone. Instead of being an individual in a massive charge through no man's land, the game makes you attack cities and towns by yourself, as if you were some sort of super soldier. I feel like squad based combat like in Battlefield Bad Company 2 would have been a decent compromise. Or a campaign based on the results of multiplayer gameplay like that of Titanfall. Instead the players were given the same formula they had been given in the past two iterations of battlefield, and the countless interactions of Call of Duty.
Battlefield 1’s story line is also non-consequential. Every single one of the protagonists is the good guy, the Germans and Ottomans the bad guys. Every single one of the main characters is depicted as moral and heroic while the Germans and Ottomans are portrayed as cowardly. The main characters are the most white-bread characters that I have played as in a video game. None of their character flaws are revealed, probably because the player is only introduced to them for a few missions before switching to another battle halfway across the world, and another copied and pasted character. From the trailers I was expecting a game that’s narrative would be as similarly dark and brutal as the fantastic game Spec Ops the Line. In a ferrous attempt to escape from the enemy the player has to make heart wrenching decisions, and commits atrocities in order to survive. Battlefield 1 has none of these moral failings, and the decisions are of minute importance, such as what weapon should I use, and if should I kill the enemy, and even then these decisions mean nothing to the narrative. Infact when I tried to go through a mission without killing or alerting any of the enemies the cutscene still depicted bodies sprawled across the terrain.
Battlefield 1’s story and portrayal of Word War 1 is extremely weak, and a testament to Dice’s incompetence at crafting singleplayer narratives. Dice should focus their resources on what they do best, multiplayer. Don’t be fooled by the single player trailers, this game is not worth purchasing for the single player alone and the multiplayer while fun does not offer an authentic experience. The proliferation of light machine guns and prototype submachine guns completely ruins any immersion that might have existed. The anti-tank rockets that are unlocked at the start of the game completely negate tank use, and the Dreadnaughts, battleship or zeppelins, are not the Goliath challenges as they are depicted in the trailer. The lack of teamwork especially hurts the multiplayer experience and makes it significantly more casual game-play. If you want a multiplayer game to play with a squad of close friends and move tactically this is certainly not the game for you, check out Insurgency instead. In conclusion if you are expecting a chaotic first person shooter to casually kill some times time with your friends and you don’t care about story, this game is for you.



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Developer: DICE

Publisher: Electronic Arts

Release Date: October 20, 2016

Genre: Action, Shooter

Minimum Requirements

OS: 64-bit Windows 7, Windows 8.1 and Windows 10

Processor (AMD): AMD FX-6350

Processor (Intel): Intel Core i5 6600K

Memory: 8GB RAM

Graphics card (AMD): AMD Radeon™ HD 7850 2GB

Graphics card (NVIDIA): NVIDIA GeForce® GTX 660 2GB

DirectX: 11.0 Compatible video card or equivalent

Online Connection Requirements: 512 KBPS or faster Internet connection

Hard-drive space: 50GB

Recommended Requirements

OS: 64-bit Windows 10 or later

Processor (AMD): AMD FX 8350 Wraith

Processor (Intel): Intel Core i7 4790 or equivalent

Memory: 16GB RAM

Graphics card (AMD): AMD Radeon™ RX 480 4GB

Graphics card (NVIDIA): NVIDIA GeForce® GTX 1060 3GB

DirectX: 11.1 Compatible video card or equivalent

Online Connection Requirements: 512 KBPS or faster Internet connection

Hard-drive space: 50GB