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Tuesday, Feb 27, 2024


As it stands, and as a review of a product, Back in 1995 is a gimmicky curiosity, not unlike its graphical approach; flat and askew, with some semblance of structure if you squint between the lines.

Distorted textures and hulking polygons may not feel as chic or romantic as pixel art, but Back in 1995's paean to the 32-bit era extends beyond aesthetic cognizance. It's a vehicle for the sentiment and devotion of its author, and approach may be limited to a shared fondness of that time and place.

Back in 1995: A very strange and flawed game, but that very strange and flawed nature also makes it compelling. It's as if someone found an obscure 3DO horror game from the mid-nineties and released it on Steam completely unaltered. Whether that's a good thing really depends on how you feel about old survival horror. [June/July 2016]

Developer: Throw the warped code out

Publisher: Degica

Release Date: 28 Apr, 2016

Genre: Action, Adventure, Horror


  • OS: Windows XP SP2+ or Higher
  • Processor: Intel Core 2 Duo 2GHz or higher CPU, SSE2 instruction set support
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics 3000 / DX9 (shader model 2.0) capabilities
  • DirectX: Version 9.0
  • Storage: 700 MB available space
  • Sound Card: Not Required