Description
The TUG described in its Kickstarter pitch video is a slight deviation from Minecraft's formula of crafting and surviving in a procedurally generated world. It promises future RPG elements and uses malleable voxels that make for rolling hills and round caves instead of Minecraft's fixed-size boxes. But there's a huge gap between what TUG wants to be and the terrible game you can currently buy on Steam Early Access for $10/7.
The idea is that you'll enter the world as a young character, a Seed, and if you survive, grow up to become a character who's defined by his or her actions. You'll be lean if you run around a lot, strong if you fight a lot, fat if you kick back and munch on fruit that grows in the wilderness. It also promises elaborate lore you'll discover by exploring the world and deciphering a language created just for the game. Magic stuff will happen.
TUG's product page is upfront in saying those features aren't in place yet.
Developer: N/A
Publisher: N/A
Release Date: N/A
Genre: Adventure, Open World / Sandbox, RPG, Survival