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Saturday, Dec 5, 2020

Description

Toki Tori 2+ is not at all the game I was expecting it to be. The original game was a series of self-contained puzzle levels that were solved using a limited set of items. Toki Tori 2 is not that at all. Instead, the game drops you in the middle of a vast open 2D world and leaves you to figure everything out on your own. There are no instructions, tutorials, levels or items. The whole world is open from the start and you just need to figure out how to get through it while collecting a series of, err... collectibles. Unlike the previous game, Toki no longer uses items to solve puzzles. Instead, your abilities are limited to walking, singing and stomping. That's it. Where the complexity (and genius) comes in is how you can combine those actions with the various creatures that populate the world. For example, you can lure birds to pick you up with chirps, move bugs by stomping, and much, much more. I won't say anything further on that, as half the fun is figuring out the rules of the game on your own. As with the previous game, level/puzzle design is utterly brilliant. So many times you will think there is no way to proceed past an area, only to have the solution click a few minutes later (and you subsequently smack yourself upside the head because of how simple it actually was). That is a sign of good design, and I admire it a lot. I can't really think of any puzzles that were totally unfair, although there were a handful that were somewhat tedious. The singing mechanic is also a pretty neat new feature. In addition to its standard functionality, you learn a series of songs that provide other abilities, such as time-rewind, warping around the map, and more. And oh yeah, the characters are all really cute - especially Toki and the frogs (if you're into that sort of thing as a selling point). It all comes together nicely in a really well-executed package. Overall, I liked this a lot better than the first game, due to the open-ended exploration/collection gameplay and the 'complex simplicity' in the puzzle design. It's a fun, laid-back game that should appeal to puzzle fans. A-.

Developer: Two Tribes

Publisher: Two Tribes

Release Date: 11 Jul, 2013

Genre: Puzzle, Casual, Adventure, Open World, Action

Minimum:

  • OS: Windows 7
  • Processor: Intel Core 2 Duo or comparable
  • Memory: 2 GB RAM
  • Graphics: Geforce 8000 series (discrete) or Intel HD 3000 (integrated) GPU
  • DirectX®: 9.0c
  • Hard Drive: 1 GB HD space
  • Controller: Gamepad support

Recommended:

  • OS: Windows 7
  • Processor: Intel i5 or comparable
  • Memory: 4 GB RAM
  • Graphics: Geforce 9800 GT or better with 1 GB of dedicated VRAM
  • DirectX®: 9.0c
  • Hard Drive: 1 GB HD space
  • Controller: Gamepad support