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Friday, Dec 4, 2020

Description

This game is a crazy jumble of nothing. Its construction is sh!tty, its plot is non-existent and its characters are flat. Nothing about the content of the game moves you to play on or to feel interested in any way. You are thrown into a scene and world that has no background other than a quick run-down of your companions skills through bold text and vague jump-cut scenes which depictThis game is a crazy jumble of nothing. Its construction is sh!tty, its plot is non-existent and its characters are flat. Nothing about the content of the game moves you to play on or to feel interested in any way. You are thrown into a scene and world that has no background other than a quick run-down of your companions skills through bold text and vague jump-cut scenes which depict moments before and after a heist. Nothing is explained to you, which may have been alright had they not chosen to skip around chronologically while also leaving out key points of the plot (i.e. the game is about a heist, but you never even see that occur or participate in it). But since they did, the viewer gets jerked around and has to make sense of mundane or confusing moments that have no dialogue or text for explication. So now you're playing through a second time, wondering if there's any point at all, but all you're finding is a completely non-interactive world with a mildly interesting art style. in fact, the mildly interesting art style is the only thing that earns this title a single point. The critics write reviews saying it's good that this game doesn't hold your hand or act like a normal game- well it's not. Why don't other games base themselves entirely on jump-cuts? Because they're not avant garde enough? No. They don't do that because making a game that way wouldn't make any sense and it would rob the game of it's story and details. That is exactly what happens with TFOL. Also, what does Thirty Flights of Loving mean? Is it referencing the fact that they own a plane? That the characters are in love? Who knows! It's just a non-sense title to go right along with a non-sense game. You go into TFOL wondering what kind of experience you will get because the trailer is well constructed and the art style looks interesting, but you leave confused and annoyed because the end comes too quickly and you're still wondering what the point was. This game is basically bad sex. The only reason I see this getting a good review is that there are a handful of people who thought it was good and everyone else is too embarrassed to look stupid disagreeing with those people because they're considered 'professional' opinions. This feels like the era of shock art where 'artists' upset their viewers and tell them that what they've seen and experienced is both good and art. Spoiler alert: It isn't. Save yourself a few dollars and go do something enjoyable. Or if you really want, you could also pay someone to slap you in the face- that is the equivalent of what you'll be doing in buying this game anyway, only you'll actually save some time just paying for the slap.… Expand

Developer: Blendo Games

Publisher: Blendo Games

Release Date: 20 Aug, 2012

Genre: Adventure, Casual

Minimum:

  • OS:Windows XP/Vista/7
  • Processor:1GHz
  • Memory:512 MB RAM
  • Graphics:60MB OpenGL-compatible
  • Hard Drive:90 MB HD space