She drank for six weeks straight. That is, except for the week she inexplicably spent fighting crime in the slums. That was weird. But any other time you'd have found her in the tavern, throwing back pints and spilling conversation all over the place.
He spent a quieter six weeks: studying magic, mixing potions, mediating in the gardens to hone his mind. She stumbled into a dart tournament, broke up a brawl, and shooed away a tone deaf bard. He fought a rogue goo monster, witnessed a miracle, and turned a frog into a prince.
On the seventh week, the world ended. And that's one playthrough of The Yawhg , excluding the epilogue: 10 or so minutes of decision making with two to four characters (controlled locally, and best with other players). It's a text-based interactive short story about flawed characters coping with disaster, meant to be played again and again, but differently.
Developer: Damian Sommer, Emily Carroll
Publisher: Damian Sommer
Release Date: 30 May, 2013
Genre: RPG, Visual Novel, Casual
- OS: Windows XP
- Memory: 2 GB RAM
- DirectX: Version 9.0
- Storage: 100 MB available space
- Additional Notes: A resolution of at least 1280 x 720.