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Saturday, Dec 5, 2020

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I really think this game has been unfairly scored by many people. The fact is that at its current price (and you can pick it up for under a fiver in most places now) it represents exceptional value and entertainment. The graphics and animation some people have whined about arent exactly going to win any major awards but niether are they going to make you cringe and complain unless you areI really think this game has been unfairly scored by many people. The fact is that at its current price (and you can pick it up for under a fiver in most places now) it represents exceptional value and entertainment. The graphics and animation some people have whined about arent exactly going to win any major awards but niether are they going to make you cringe and complain unless you are one of those people who just HAS to have the prettiest looking games and couldn't care less about gameplay. So lets just move on from that and say that TFT is pure hack 'n' slash clothed in a good story with an extremely high standard of voice acting. It's a shame that it has flaws that stop it being successful as a full-price release -and here they are: Anyone buying this game solely because they want a co-op game forget it; the co-op is just a minor diversion from what is essentially a single player game. The character skill progression system doesnt offer much variety in the way you play the game, most people will just boost health then proceed to mash away at the left mouse buton in most combat situations and its entirely possible to win the game on the normal setting by taking the health upgrades and just clicking away. The game is completely linear but I'm really not a person who cares overmuch for non-linear anyway - I believe you can have just as much fun when you know which direction you are headed as when you are distracted by random choice. There's nothing wrong with the way stealth works in the game other than a major exploit/bug issue in that since the game will always restart you at the nearest 'checkpoint' to which you died you can just run right through the biggest stealth level with every npc on the map chasing you and if you dont die till one of the last save points the game will restart you there with full health -oops. SO-O not sounding too good so far? Nope, but the storyline and the voice acting are engaging enough to lift this otherwise mediocre game well out of the mire and into Completing it Several Times and Getting All the Costumes Achievements Etc Status. The samey combat CAN be played about with if you take the time to get to grips with all those new moves you bought from the skill tree but didnt bother to use on your first playthrough because you didnt need to, the stealth section will work well enough if you play it as it's meant to be played, the combat is broken up by fairly simple logic puzzles where you switch between control of two characters, and the Templar's Chronicle that you collect throughout the game is interesting and based on real historical evidence. So for all its flaws I'm giving this a solid seven for the simple fact that I enjoyed it anyway, played it to the end, and will play it to the end again on hard mode. How many games DONT keep you engaged enough that you can say you finished them (and maybe more than once)? I suspect most.… Expand

Developer: Haemimont Games

Publisher: Kalypso Media Digital

Release Date: 12 May, 2011

Genre: Action, Adventure, Hack and Slash, RPG

Minimum:

  • OS: Windows 7/Vista/XP
  • Processor: 2 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Direct 9.0c compatible graphics card with 256 MB
  • DirectX: Version 9.0c
  • Storage: 5 GB available space