I was deep underground, far from home, looting one of the many abandoned homesteads left to be discovered in Terraria's ever-generous bounty of nooks, crannies, alcoves, and recesses. To my left I found a twisted bit of minecart rail, populated exclusively by a nest of extremely territorial face-eating bugs that seemed eager to prove that my loose assemblage of iron-hewed armaments weren't cutting the mustard anymore. Whatever. This cabin seemed safe. Sure it was covered in musty spiderwebs, and broken furniture, but there was a golden chest on the top floor and a loom I was excited to take back to my modest township on the bottom. What could possibly go wrong?
As it turns out, nothing was going to go wrong. There wasn't a scripted boss encounter or an interrupting dirge of story exposition lying in wait for any adventurer who breached the walls. That'd be extremely un-Terraria. However, I managed to find something even scarier.
Release Date: 16 May, 2011
Genre: Adventure, Survival, Building, Open World, Action, RPG