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Monday, Oct 26, 2020

Description

Great potential, but like all BattleGoat games in this series, suffers from a terrible U.I. and an overly complicated engine (doing even the most menial of tasks, like carrying troops to other locations, is a burden). You can completely structure your economy, build every industrial factory in your nation, and manage every single individual troop. Every unit can react with eachother inGreat potential, but like all BattleGoat games in this series, suffers from a terrible U.I. and an overly complicated engine (doing even the most menial of tasks, like carrying troops to other locations, is a burden). You can completely structure your economy, build every industrial factory in your nation, and manage every single individual troop. Every unit can react with eachother in ways you'd expect, you can load troops onto helicopters with weight management, change the missle types on gunboats or planes, research techs for technologies, etc..
All this sounds amazing, but the interference makes managing things at this scale just a complete and utter micro-management frenzy. Similar games in this genre at least allow the a.i. manage basic parts of your nation for the sake of allowing constant play and to prevent a player from feeling overwhelmed, but no such features are here. Adding to that, a lack of a tutorial makes this one incredibly difficult game to just jump into, as most things are left unexplained (yes, you can go to their forum for discussion, but one should not have to).

The a.i. is terrible and does not react to you at all. If you are looking for a challenge in grand strategy during WWII similar to Hearts of Iron, this IS NOT THE GAME you are looking for. For example, the a.i. will gladly let you take over Europe as the Soviets without any allied response (or minimal if any), the a.i. is not expecting many ahistoric outcomes so becomes confused. This makes the game feel like a ghost town, so many things to do but it all feels pointless since the tactics and strategy make no difference if the a.i. does not respond differently to them.

Developer: BattleGoat Studios

Publisher: BattleGoat Studios

Release Date: 9 May, 2014

Genre: Strategy, Simulation, RTS

Minimum:

  • OS: Windows XP SP3 or later
  • Processor: Intel Pentium IV or better
  • Memory: 512 MB RAM
  • Graphics: ATI/Nvidia/Intel DirectX 9 Compatible
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: Direct X Compatible
  • Additional Notes: Screen Resolution: 1440900 or higher

Recommended:

  • OS: Windows XP SP3 or later
  • Processor: Intel/AMD Dual Core
  • Memory: 2 GB RAM
  • Graphics: ATI/Nvidia/Intel DirectX 9 Compatible
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: Direct X Compatible