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Tuesday, Oct 20, 2020

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Rayman 3 HD
From fun to frustrating
Rayman 3 HD is an 8 hour long 3D platformer and revamped version of 2003’s Rayman 3: Hoodlum Havoc where you set out to stop these hoodlum punks running around the forest..And we wouldn’t see another mainline rayman game until 8 years later with rayman origins, and going back to 2d that is this series routes was clearly the right callWe all have

Rayman 3 HD
From fun to frustrating
Rayman 3 HD is an 8 hour long 3D platformer and revamped version of 2003’s Rayman 3: Hoodlum Havoc where you set out to stop these hoodlum punks running around the forest..
And we wouldn’t see another mainline rayman game until 8 years later with rayman origins, and going back to 2d that is this series routes was clearly the right call
We all have nostalgia of 3d platformers, but Rayman 3D is a reminder that this genre wasn’t as great as we remember them being…
Rayman 3 comes from a time where frustrating equaled fun…
that isn’t the case throughout the entiriety of this game.. but it rings true for the ultimate delivery…
the first half of this game is very casual and fun..
I was surprised how much I was enjoying this 15 year old game, collecting gems to unlock bonus levels, progressing through the levels with the different powers the game gives you, that all really bring you back, you have some tordano power, a fist power, a rocket power, and a flying power..
these are for the most part used in great ways to keep the gameplay fresh through your 8 hour journey..
a lotr of the times youll have to defea enenemies for them to drop this power that you need to progress…
at first its really hard to die in this game..
I was relieved thinking okay not every 3d platformer was some annoying obstacle to overcome…
and then the game throws in annoying enemies that fly around and feel impossible to hit, dodging all of your attacks, and then I die trying to defeat them..
In a modern game no big deal… ill start at the beginning of the room and try again..
That isn’t the case here…
The checkpoint system in this game is absolute garbage…
I died twice in this spot befgore I figured the enemy out and I had tio start from the beginning of the chapter each time… running through the same areas, recollecting the gems, re fighting the enemies in between that spot, redoing the simple yet tedious environmental puzzle…
and moments like this show up a lot in this game… dying in a boss battle will sometimes make you have to go through a series of platforming to get back into the room to give It another try..
and the final boss is just a bunch of cheap pultiple stage garbage… the 2nf to last stage youre not only fighting the boss but youre fighting the camera and draw distance as platforms are loading back in as you fall trying to cimb to the top, taking damage… and getting to this point in the fight was frustrating enough.. but if you fall, its game over and you have to redo the 2 stages before it…
theres just so much awful dated feeling delivery here during a itme where autosaving and checkpoints weren’t really a thing yet and it really makes the final stretch of the game feel hard to enjoy.. especially since it does that thing all platformers do where everything was fun and colorful, but not its all dark and lava, and ugly, full of steam, all mixed in a soup of unfun anxiety with credits at the bottom of the bowl.
I still do believe this game is worth playing through..
its has its moments of fun, decent level design, a great feeling of discovery and exploration.. it just would’ve been so much better with modern staples and a respect of the players time and effort,
I give Raman 3 HD
a 6/10























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Developer: Ubisoft

Publisher: Ubisoft

Release Date:

Genre: Action, Adventure

 

 

Minimum:

  • System: Windows XP or Vista
  • Processor: 1 GHz
  • Memory: 256 MB RAM
  • Graphics: 3D graphics card compatible with DirectX 8.1 (compatible with DirectX 9 recommended)