Yesterday, Garry's Mod creator Facepunch Studios unveiled S&boxa prototype that aims to 'take a powerful game engine (UE4 right now) and build a hotloading C# layer on top of it'.
In turn, so reckons the developer, this will allow users to sidestep using C++, waiting for things to compile, and closing games while developing. Overnight, a handful of Reddit threads reckon S&box is Facepunch's way of announcing Garry's Mod 2.
We reached out Facepunch's head honcho Garry Newman to ask what exactly S&box is, if it is in fact Garry's Mod 2, and when we might expect to learn more about it.
'So this might be a bit complicated,' Newman tells us via email. 'There's a lot of 'is this Garry's Mod 2', the honest answer is 'maybe'but nowhere near that yet. We've basically built our own game engine on top of UE4. We're really using UE4 for its core features, rendering, networking, physics. It's all done in an engine agnostic way.
Release Date: 5 Apr, 2016
Genre: Simulation, Casual, VR
- OS: Windows 7
- Processor: Intel i5-4590
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970
- Storage: 500 MB available space
- Additional Notes: REQUIRES A HTC VIVE VR HEADSET