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Full PC Games – CueFactor

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Thursday, Oct 29, 2020

Description

This game while much more graphically enhanced than Micrprose's game of 1997 but doesn't hold a candle to its grandfather. I could write a novel on all the glitches, problems, rule coding errors but there really is no need as the one major problem it has ruins the game even if it was glitch free. First off, Magic the game itself is just broken (even the real life card game). They have hadThis game while much more graphically enhanced than Micrprose's game of 1997 but doesn't hold a candle to its grandfather. I could write a novel on all the glitches, problems, rule coding errors but there really is no need as the one major problem it has ruins the game even if it was glitch free. First off, Magic the game itself is just broken (even the real life card game). They have had to think of more and more special abilities for the creatures for too many years and the whole system is just broken. The game no longer is about strategy and tactics as much as it is about 'Who is going to get his broken, over-powered game busting card out first.' In addition to that fact, Stainless decided to add a sub-routine back in the 2012 edition where the AI could access the library on the fly, get a card it needed for the situation at hand and simply overwrite a card in its hand. I call it 'Dial-a-Spell.' (This was for Planeswalker difficulty setting to make it more challenging). So, being that there were no core changes to the game engine between 2012 and 2013, the genius types (who had created their own 3rd party program after discovering the Dial-a-Spell sub-routine) were up and running right off the bat with this game. So, if the deck shuffling sub-routine doesn't land screw you (Happens often) or land glut you (Happens often) then you can look forward to seeing some of the Lamest decks ever created. Why they make decks that pure piss peopkle off I do not know. No Skill, No Talent Hack decks that take little to no thought to play. Jace grind deck. No purpose to that deck but grinding people's library into the GY. Takes alot of thought there. Gee, what will I do next? Guess I will grind some cards. LAME. How about Ajani Life deck? Alot of strategy involved there. Cast creatures gain life. Cast enchantments and sorceries gain more life. Cast broken OP Instant win creature game over. Yeah. Blue/white enchantment deck what a joke. Cast OP hexproof/ unblockable creatures, stack a ridiculous amount of enchantments on them attack game over. great fun to play against. Then after all that Lameness, you get to look forward to the deck hackers who type codes on the fly to get exactly what they need at exactly the right time over and over and over. They are NOT hard to spot. They are the ones who take forever to act on any given turn and cause alot of game syncing due to the memory access of their 3rd party program. I have been calling them out as I see them and that usually makes them go into hiding for awhile but this game is a poor excuse for a Magic game. Until they can do something about blocking the 3rd party access cheat and make the decks fully customizeable and STOP making such LAME decks this game will remain a stinker. P.S. Where are the Planeswalkers? My goodness we have had 3 editions of 'DUELS of the PLANESWALKERS' and havent seen a single PW yet. Go Figure.… Expand

Developer: Stainless Games

Publisher: Wizards of the Coast LLC

Release Date: 20 Jun, 2012

Genre: Strategy

  • OS: Windows 7/Vista/XP
  • Processor: 2GHz CPU (Pentium 4 or equivalent)
  • Memory: 1GB RAM (2GB for Vista and Windows 7)
  • Hard Disk Space: 1.5Gb HDD
  • Video Card: 512MB DirectX 9.0c compatible video card with Pixelshader 3.0 support
  • DirectX: DirectX 9.0c or later
  • Sound: DirectX 9.0c compatible sound card
  • Additional: Local Co-op requires a controller