Reinstall invites you to join us in revisiting classics of PC gaming days gone by. This week, we roll into tactical RPG history with our soldiers of fortune in Jagged Alliance 2.
The Hamburglar has fatally misjudged the blast range of TNT. Wayne Gretzky is dead, toohis blood all leaked out on an airport runway through a sniper hole between the lungs. I can't keep my team of fantasy mercenaries alive.
Naming a party of characters is one of the game-given rights of X-COM-like turn-based tactical RPGs. It's instantly gratifying to take a commando named after your cat into combat. And when permanent death is a possibility, it's a way of emotionally investing yourself in the animated sprites you're sending into harm's way.
Jagged Alliance 2 didn't release with that feature, but the community-produced 1.13 patch/mod that I'm playing with adds it.
Developer: Strategy First
Publisher: Strategy First
Release Date: 6 Jul, 2006
Genre: Strategy, Turn-Based, RPG, Open World, Action
Minimum Configuration: Windows 95/98, Pentium 133 Mhz, 32 MB RAM minimum, 373 MB free hard drive space, Microsoft compatible mouse, SVGA Graphics Adapter, DirectX compatible sound card