One of the most disappointing aspects of Iron Man 2 ends up being the visuals. Aside from the low-quality cardboard cutout style of presentation, the in-game graphics suffer as well. This was developed by the same guys who did Conduit on the Wii, and this game is a scaled-down version of the Wii title, so Iron Man 2 on the PSP uses Conduit's engine. Now, Conduit was not a good-looking game on its native console, so it won't produce stellar results when the engine, which already provides underwhelming visuals, is scaled down for a less powerful system. Textures are muddy, and characters that are supposed to have a metallic shine look like they're covered in oil. Explosions don't have any oomph, sound effects lag behind, and when more than five enemies are on-screen at once, the game chugs and the frame rate is in the single digits. Environments have some light destruction, but it's all canned stuff.
One of the most disappointing aspects of Iron Man 2 ends up being the visuals. Aside from the low-qu