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Saturday, Jul 24, 2021


2014 has brought us a tiny surplus of indie, turn-based strategy games. And happily, they've all been thematically and mechanically different: The Banner Saga (an elegant Viking epic), Xenonauts (a spiritual sequel to old X-COM), Dead State (a Fallout-like zombie sandbox in Early Access). Halfway is less complex and sprawling than these games, which ends up as both a shortcoming and an asset.

Halfway leans on sci-fi tropes to start its story. Passengers of a massive spaceship awake from cryosleep to find their vessel, the Goliath, overrun with evil cyborgs and out of control, hyper-jumping to a random spot every few hours. You control the surviving crewmembers, fighting your way deck to deck in a couple dozen combat missions.

Structurally, Halfway reminds me of a 16-bit JRPG: missions are represented as connected dots on a map of the ship, and you complete them one by one, with a handful of optional missions along the way.

Developer: Robotality

Publisher: Chucklefish

Release Date: 22 Jul, 2014

Genre: RPG, Strategy, Turn-Based, Sci-fi, Action


System Requirements


  • OS: Windows 7 or higher
  • Processor: 2.0 GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Intel HD3000 or higher with OpenGL 2.1 support
  • Storage: 300 MB available space
  • Sound Card: OpenAL supported sound card

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