Nice concept which fails to convince.
I really like the style of this game and I was sure that a ripoff from 'getting over it' would do the job for me, but it didnt.
The creator of this game unfortunately did not understand why 'getting over it' is so good and so fun to play through. In this game you have less control over your moves because most of the time you are waiting till the ball stops rolling.
The best decision for this game would be to plan your moves carefully but you just cant. You dont have time to adjust the next strikes during the time of the flight so its just random mouse movements after all. Also the power you apply is not linear to the force that is applied to the ball, which is an absolute desaster. There is only a little bit of experience to gain, mostly of how obstacles work and where they try to mess with you, but you propably wont really get better. In 'getting over it' you can lose a lot of progress when you tilt or just didnt pay attention. This game here just loves to throw you back to the bottom, no matter how carefully you played and how often you tried.
So for me it is:
+ Nice idea
- No personal development
- Concept of try and error
- Loves to throw you back
Release Date: 28 Mar, 2018
Genre: Action, Casual
- OS: Windows 7
- Processor: Intel Centrino 2
- Memory: 1 GB RAM
- Graphics: ATI Radeon HD 4850 or NVIDIA GeForce 9600 GT
- DirectX: Version 11
- Storage: 200 MB available space
- Sound Card: DirectX compatible sound card
- Additional Notes: Mouse or Gamepad (XInput) support