This really isn't the same game that I originally purchased anymore. With all the changes that have been made over that duration the game is so much more fun
now that there are machines to alleviate almost every large build annoyance that used to exist. The FALCORs, thieves, excavators, drills etc.. all did so much for
automation it's almost hard to believe I ever did that stuff manually before.
A Whole New Survival Experience...
FortressCraft has continued to evolve, and now sits at 22 free Content Patches since leaving Early Access. This has included radical visual alterations, completely reworking the surface, along with a brand-new rendering system. On top of that, there has been an enormous amount of work to make the game more understandable and accessible for new players, with a new UI, new Tutorial, new Missions and a updated context-sensitive Handbook.
Publisher: Digital Tribe
Release Date: 9 Nov, 2015
Genre: Building, Survival, Open World, Strategy, Simulation, Adventure, RPG, Sci-fi, Casual, Tower Defense, Action
Mac OS X
SteamOS + Linux
* OS: XP and up
* Processor: Dual-Core 1.6ghz CPU
* Memory: 4096 MB RAM
* Graphics: Intel HD Graphics 3000/Nvidia G300/Radeon HD 5850 with 512mb of RAM
* DirectX: Version 11
* Network: Broadband Internet connection
* Storage: 5000 MB available space
* Additional Notes: Additional features are available with 8 or 16 GB of RAM