This game was my childhood. Descent is a disorientating FPS where you could fly your ship at any angle or direction in a gravity free environment, where the levels are even more complex and confusing mazes that become easier and easier to find yourself lost and trapped as you progress further through the game.
The gameplay is uniquely stunning, feeling like a limitless 'Doom', where enemies can fly and turn in any direction, will hunt you through rounded hallways and open doors for themselves, and have an array of models, weapons, and fighting styles. You yourself control a spaceship completely free to fly any which direction. The controls allow you to tilt yourself as well as move directly up, down, forward, backward, left and right, as well as changing directions, which both allows you full flexibility and maneuverability and also makes navigation extremely difficult (in a good way of course!) As you progress, you will find upgrades for your ship's primary and secondary weapons, as well as temporary powerups like invisibility and invulnerability. Your ship, your primary energy-based weapons, and your flares run on energy, which can be found at power stations found in certain levels or are dropped by enemy ships. Your ship's protection is its shield levels, which can be boosted by finding blue shield orbs dropped by enemies and placed in levels.
This game was my childhood. Descent is a disorientating FPS where you could fly your ship at any ang