With smooth gameplay, a well constructed narrative, and AI that is sufficiently intelligent; Dawn of Andromeda offers enough to overcome its learning curve and keep replays fresh. There will be a learning curve because much of the nitty-gritty of managing settlements never really grace the tutorial or hints, but after a few matches, likely leading to a few annihilations, much of the game management, must-do's, and politics fall into place. It errs a little heavy on the necessity for a strong early military, but I guess that's just the proof that it exists in the space of a hostile galaxy.Dawn of Andromeda is a thinking man’s space simulator, with a complex network of systems that give you control over youring galactic empire. Though the level of control and and minutiae might be a turnoff for some, once you understand the systems it becomes a satisfying foray into space bureaucracy.Between the lack of balance and the lack of feedback, it feels like Dawn of Andromeda left Early Access too early. The game just doesn’t feel like it is done which is doubly disappointing because I can see its potential. There are some good ideas, like the reputation system that is tied - among other things - into mini quests that keep you entertained when things are peaceful. Still, there is little depth and there are definitely a few rough edges that need to be smoothed out before one could call this a ‘good’ game. If the above gives you the impression that it is a bad game, it is not. It’s playable and there is some fun to be had, but it’s just not where it should be as a full release.
With smooth gameplay, a well constructed narrative, and AI that is sufficiently intelligent; Dawn of