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Tuesday, Apr 16, 2024


Fifteen hours in, I realize that Im playing Borderlands: The Pre-Sequel as a flying Ghostbuster Captain America. My character class, Gladiator, grips a round shield in her left hand when her class ability is triggered, absorbing or reflecting damage before hurling the shield like a boomerang-frisbee. In my right hand is my favorite weapon, Miss Moxxis Vibra-Pulse, a laser gun that spits a wavy line of volts like Egons proton pack. And the shock damage it deals cascades like Diablos chain lightning spell, arcing between enemies in reach. As Im electrocuting and shield-tossing, Im floating through the air, kept aloft by the low gravity of Elpis, the Pre-Sequels lunar landscape.

Borderlands is best when its irreverence is reflected in its combat, when its layering the insanity of its characters atop weird weapons and enemies.

Developer: 2K Australia, Gearbox Software, Aspyr (Mac), Aspyr (Linux)

Publisher: 2K, Aspyr (Mac), Aspyr (Linux)

Release Date: 14 Oct, 2014

Genre: Action, RPG, Open World, Shooter, Adventure, Sci-fi

System Requirements


  • OS: Windows XP SP3
  • Processor: 2.4 GHz Dual Core Processor
  • Memory: 2048 MB RAM
  • Graphics: NVIDIA GeForce 8500 / ATI Radeon HD 2600
  • DirectX: Version 9.0
  • Storage: 13 GB available space
  • Sound Card: DirectX 9 Compliant
  • Additional Notes: Other Requirements & Supports: Initial installation requires one time internet connection for Steam authentication, software installations required (included with the game) include Steam Client, directX 9, Microsoft .NET 4 Framework, Visual C++ Redistributable 2005, Visual C++ Redistributable 2008, Visual C++ Redistributable 2010, and AMD CPU Drivers (XP Only/AMD Only). Windows Imaging Component (Windows XP 64-Bit only)


  • OS: Windows XP SP3/Vista/Win 7/Win 8
  • Processor: 2.3 GHz Quad Core processor
  • Memory: 2048 MB RAM
  • Graphics: NVIDIA GeForce GTX 560 / ATI Radeon HD 5850
  • DirectX: Version 10
  • Storage: 20 GB available space
  • Sound Card: DirectX 9.0 c Compliant

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